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crocodile race dnd 5e

With a mixture of flight and innate spellcasting, Aarakocra are a highly mobile and versatile player race that can find themselves well suited to any class that doesnt require them to wear medium-heavy armor. Shifters could make incredible Rangers or perhaps Druids that dont shapeshift using wild shape. Ability Score Increase. Something happens to the hexlings at their 13th birthday. Resembling humanoid dragons, the first dragonborn were created long ago, either born from sorcerous experimentation or forged by the draconic gods. Your hair and nails grow unnaturally fast. Dungeons & Dragons has been taking a new approach to racial stat bonuses and this improved some of the playable races in the game, as players often felt restricted to picking specific race/class combos.In the Player's Handbook, all of the races except for humans are given +2 to one stat and +1 to the other, with the choice of subrace often deciding where the +1 goes. Hit: 14 (2d8 + 5) bludgeoning damage. While hexlings have much in common, the type of hag their bloodline is descended from separates them into six subraces; Annis, Bheur, Dusk, Green, Night, and Sea. You seem to know A LOT about crocodiles, Blue64. When you create a custom lineage character, you give them the following traits. You can hold your breath for 15 minutes while underwater. Dusk hags were closely related to night hags, said to be their own offspring. Alignment. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. I'm not scared of some crazed woman," he said, "maybe if I see her, we'll have a talk.". Instead of Sylvan, you can speak, read and write Primordial. This is a shame, because Mordenkainens Monsters of the Multiverse appears to have done nothing to redress the dearth of tiefling variety although you can still find rules for the Sword Coast Adventurers Guides variant tieflings here. Some aligotarians are born with pure white eyes, often regarded as a sign of strength, endurance, and the will to protect amongst other aligotarians. After many years of peace within the Nile, humans began to slowly drain their water source, as both the humans and aligotarian tribes considered it "sharing" until it became barren. Witches Claws. THE WICKED thing was burnt last week. Note: This is a port of a homebrew creature, made by 'Silly Squid Squad', into a race. Witch Legacy. Decided I'd share it with this lovely community in case anyone is looking for some new races to mess with. Where up until now, they were highly unlikely to be discovered, this is the time when their inherited powers first make themselves visible, alongside some other eventual traits. I'd probably just give them the ability to make a bonus action grapple attack at-will instead of daily. Their navigation skills also make them well suited to being Rangers. You can alleviate the need to drink extra fluids by submersing yourself in fresh water for an hour.Hunter. Race Names . Witch Legacy. As a result, Duergar have minds that are open to psionic abilities and resistant to outside interference. Since then, men has gone missing passing those parts. Thanks to the amphibious nature of your hag ancestor, you can breathe under water as well as upon land and you have a swimming speed of 30 feet. Attributes. You are proficient in the Deception skill. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Like all elves who take on elements of their environment, the Shadar-Kai are forever changed by their dreary home. However, your aquatic nature means you must consume twice the liquid of a normal Medium sized creature. This makes them an amazing candidate for the Bard or Cleric class, although players who want their Hobgoblin to be a bit more directly impactful could still play a battle master Fighter. Searches must be at least 2 characters. Charisma is your spellcasting ability for these spells. The Leonin are bipedal cat folk with features resembling lions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Press question mark to learn the rest of the keyboard shortcuts, Dungeon Master for Mimics & Monstrosities, Fist of the North Star homebrew-totally balanced and legit, but. You can now print or save sheets. While you wear this magic armor fashioned from crocodile skin, you gain a +1 bonus to AC. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Evil or not, their sylvan blood leads many of them to be inclined towards an erratic and chaotic nature, often governed by their emotions. Powerfully built, bull-headed humanoids, Minotaurs are blessed with an innately sublime sense of direction. Up until their 13th birthday, hexlings are in all senses just like humans, their hag like traits not settling in until then. Tribal names consist of two parts, smashed together (e.g. Yuan-Ti blend poison resistance with innate spellcasting and an (unsurprising) affinity for snakes which, depending on the campaign youre in, could see you collect a seriously sizable snake army. Dragonborn are all distantly related to a particular type of dragon and gain a breath-weapon attack tied to their particular color as well as resistance to a particular damage type associated with their draconic ancestry. These chaotic, mirthful folk tend to look like small elves with insectoid wings, although there are an almost endless variety found throughout the feywild and beyond. When you reach 3rd level, you can cast the Hold Person spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. They are considered to be medium size unless in a form that grants a larger size bonus. It was a rocky start but I had a blast and now, the better part of a decade later, I play, write, and write about tabletop RPGs (mostly5e, but also PBtA, Forged in the Dark and OSR) games for a living, which iswild. Reset. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. With a base AC of 17, tortles might be the best contender for an otherwise squishy wizard or sorcerer class in the game although this reduction of dependency on Dexterity and Constitution can help any multi-ability-dependent class (like a bard) as well. There are several more tiefling bloodlines tied to the other archdevils of the nine hells, but they were published in Mordenkainens Tome of Foes and are therefore now considered legacy content. Your claws are natural weapons, which you can use to make unarmed strikes. Their magic resistance is a universally powerful trait and helps the Yuan-Ti fit into just about any class or party role. Crocodilians speak Common in an accent similar to a human Australian accent. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. You know the Shillelagh cantrip. When you reach 5th level, you can cast the Enlarge/Reduce spell once with this trait and regain the ability to do so when you finish a long rest. Speed. Once out of sight, she brought up a small knife and added a mark in the wooden fence around the porch - ten lines now. They cite numerous obvious differences, namely their tough bodies, long snouts, and stronger tails. Their scales can be dark tan, dark green, grey, pale yellow, or jet black colors, while their eye colors can be green, yellow, or hazel. Gnome - cunning inventors, good at resisting magic, good Wizards. Most editions of Dungeons & Dragons have some kind of shapeshifter, and D&D 5E is no different. D&D 5th Edition Compendium. The crocodile can hold its breath for 30 minutes. judge steele middle district of florida. Bite. They do wish to survive, but they also wish to show off their victories to others and are very prideful. Hexlings might not have an innate tendency toward evil, but a lot of them end up there as a result of the expectations and prejudice they grow up with. Namely, the imagery of a croco-monk making 4 bite attacks is terrifying. On a failed save, you may ask one of the following questions: What is their motive? You have 60 ft. of Darkvision. Your witches mark is light, usually pale, maybe tinted blue in color, and shaped like a diamond. Check out Valda's Spire of Secrets here! After choosing your DnD classes, picking a race is the most important decision you'll make during character creation, and shouldn't be hurried.After all, aside from their appearances, each of the 5E races boasts unique traits that can greatly influence your character's DnD skills, capabilities, and team roles.To round out your character, we'd also recommend our guides to DnD . Examples: Takika, Zaza, Gotakak, Roakat. This is one of the reasons people believe the first Minotaurs were created by the Lady of Pain (ruler of Sigil, city of doors) to patrol her labyrinths. Their scales are very thick, and can block even a blade if the blade is not fully sharpened. This isolationist group of proud creatures make powerful Fighters and Barbarians. This section deals with the nine character races found in the Players Handbook, which include humans and iconic nonhuman races that have been a part of D&D since the earliest edition of the game, like elves, dwarves, and halflings (although Gary Gygax repeatedly swore that Tolkein wasnt an influence on the game) as well as some other, more exotic options. They make highly effective Fighters, Rogues, and Monks. Charisma is your spellcasting ability for these spells. Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. Forum list *Dungeons & Dragons One D&D (5.5E) Level Up: Advanced 5th Edition D&D Older Editions *TTRPGs General *Pathfinder & Starfinder EN Publishing *Geek Talk & Media. Amphibious. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. Your Strength, Constitution and Wisdom score each increases by 1 . However, Crovics are surprisingly fine with their transformation, eager to learn about the outside world, as the originals typically lived in swamps. You can't discern color in darkness, only shades of gray.Jaw Trap. "There's a witch living there," the woman answered, stopping her rocking to look at him proper, "the daughter of the farmers who used to live upon the hill over there, she ran away into the woods when they tried to make her marry. Each genasi gets a nice array of resistances and innate spells that makes them feel uniquely tied to their chosen element as well as the genies to whom they are distantly related. In addition, the phoenix can enter a hostile creature's space and stop there. Manage all your favorite fandoms in one place! https://patreon.com/taima Maybe someone were cursed or made a pact, or maybe a child was taken and turned into a hagspawn, but for some reason never properly turned. Often they are hunted, tracked down by witch hunters that blames them for the sins of their hag ancestors. Half-elves age at much the same rate as humans, but although they will never live as long as an elf, they can still almost double the expected lifespan of a human. Tbh, it's so close to a lizardfolk in flavor and mechanics I don't have a lot of enthusiasm about it. They age much slower than other races as they reach maturity at 25, and commonly pass away at the age of 200 years.Alignment. A fierce warrior people created by the one-eyed god Gruumsh, Orcs are tenacious warriors with near-unmatched staying power in a fight. Age - They have 14 years to live and there are even rare such cases who live up to 60 years. Place Windows and Place Doors is available to all Plus and Pro subscribers. up to the DM. A mixture of great nature skills and a lycanthropic version of the barbarians rage ability make for a really fantastic player race although I wish that Beasthide and Wildhunt werent so much better than the other two options. Because of their physical appearance, they are oftentimes mistaken as overly-muscular lizardfolk. Melee Weapon Attack: +4 to hit, reach 5 ft., one target not grappled by the werecrocodile. You have a fascination things others find repulsive - death, disgusting or ugly things, You like to collect bugs, lizards and/or frogs, You eat odd things, such as moss or grass, You cant help but stare a lot - people say your eyes are penetrating, You mutter rhyming curses under your breath when angry or annoyed, You prefer nature to society, animals to people, You hoard odd things you find interesting. They live in swamps that men have learned to avoid, usually for good reason. They can be strong-willed, loyal, and prideful of their people; they respect those exude courage and loyalty and don't take to friendship easily. Players can access their Art Library in the VTT to set a character's portrait and token. Charisma is your spellcasting ability for these spells. Witch Legacy. You cant discern color in darkness, only shades of gray. Of The North. If the crocodile uses bite as an attack of opportunity on a target fleeing, and successfully hits, is the fleeing target grappled? https://blogs.scientificamerican.com/laelaps/the-secret-of-the-crocodile-death-roll/  So would a giant crocodile be considered asarcosuchus in terms of stats? As a hexling with this ancestry, you are often cold to the touch, and favour cold weather, even enjoying being out without jacket in the dead of winter. Halflings are nimble, courageous, and possess reserves of luck far larger than their small physiques (which allow them to reroll natural 1s on any ability check, attack roll, or saving throw). This works in my games, but it may be too lethal if your players aren't expecting, or ready, for it. That's not how a Crocodile Bite works, oversized or not. For most hexlings their nature is as much a mystery as it is to their own family and the people surrounding them, though this is not as strange as it might seem. Crocodile Armor. Mimicry. They were powerful hunters and were feared throughout many lands. In addition to having advantage on all saving throws against magic thanks to their gnome cunning, both gnomish subraces get evocative and interesting abilities, like the Forest Gnomes ability to communicate with animals and the Rock Gnomes proficiency at creating small mechanical marvels. These small, reptilian humanoids became a playable race in Volo's Guide to Monsters. On average, crocodilians stand at 6-8 feet tall and weigh around 220-370 pounds. You can speak, read, and write Common and Draconic. Descendants of lycanthropes (like werewolves, wererats, weretigers, etc. However, they are Sunlight Sensitive . (For reference the giant crocodile is 30 feet long while asarcosuchus is 40 feet long). Their tendency to fight can be reflected by their physical appearance. Dungeons & Dragons vs. Rick and Morty: Basic Rules; 2020. Only those proficient in the armor's use know how to wear it effectively, however. Dragonborn scales once as lustrous as those belonging to the true dragons have faded over the generations, but the breath in their lungs remains just as powerful. They are frequently mistaken as overly-muscular lizardfolk with their thick tails and reptilian appearance. Maybe they have an unusual hair or eye color, are beautiful or ugly beyond the norm, or maybe they look just like you and me. Patrick Feeney: https://threetrollsandadryad.tumblr.com. It always feels unnaturally cold to the touch. Regardless of which, they often learn to overcome prejudice and suspicion best they can with the help of a silver tongue, careful lies or intimidation. The ability to effectively learn a new skill, weapon, and tool every day, however, is amazing. Evil Eye. Your Intelligence score increases by 1. Crocodilians take pride in their race and will take great offense to those mistaking them as lizardfolk. 4 Barbarian: The Path of the Zealot. Covering The Best In Video Games, Esports, Movies and Geek Culture Exuberant rabbit folk front the feywild, Harengons are bipedal, with long feet and powerful back legs they use for running and jumping with remarkable grace and speed. Until this grapple ends, the target is restrained, and the crocodile can't bite another target As a bonus action, you can make an attack with your tail against a Large or smaller creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically Petrified. Save my name, email, and website in this browser for the next time I comment. Add a "Death roll" option when it has a target grappled and is in a body of water, that has no save and does massive damage. Male: Heavy use of the 'sh' sound and a's. Examples: Kasha, Alshao, Naish, Shaso Female: Also commonly uses a's, but harder consonants are more prevalent. While many races are quick to assume the Crovics are idiotic savages, they could not be more wrong. Your witches mark is of greenish brown color and shaped like a ring. https://taimacreative.com Until this grapple ends, the target is restrained, and the crocodile can't bite another target. Most people know the common Lizardfolk, swamp-dwelling people who seem cold and alien to outsiders. Proficiency. Different elven subraces grant a range of benefits from innate spellcasting and weapon training to an almost supernatural ability to hide among the trees, meaning elves can be well suited to a wide variety of character classes. Age. The Duergars innate spellcasting and psionic fortitude offer an interesting mixture of survivability and durability, which make this race excellently suited to playing just about any class. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Natural Surroundings. Also, if it's not unarmed, then you have more freedom to raise the damage die of the bite-- scientific estimations place a crocodile's bite as being twice as forceful as a t-rex. Rogues, Barbarians, and Druids are all great choices here as are Monks, given the boost to unarmed strike damage that Aarakocra receive due to their talons. Their scales can be dark tan, dark green, grey, pale yellow, or jet black . Ambassador's Linguistics. With a mixture of insanely useful skill bonus checks and disguise/forgery expertise, Kenku are probably the best candidate for Bards and Rogues (the skill monkey classes) and excel at subterfuge and deception. Languages. You have a ring or spiral pattern of moles or freckles somewhere on your body. Whispers and rumors often follow in the shadow of a hexling. Makes sure to take some UA to make it not the worst subclass avaliable. Environment: Swamp Urban. Their belly, hands, and lower jaw are covered in white scales. You can speak, read, and write Common and one more language of your choice. Facebook; Twitter; Correu electrnic; Categories First, consider where your hexling grew up. The two-headed crocodile has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Size. What sort of region was it? Most of the time, this curse is inherited by women in the bloodline, though male hexlings are not unheard of. It happens suddenly, for the most part. Your size is Medium.Speed. Lizardfolk 5e. When you reach 3rd level, you can cast the Alter Self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Anthropomorphic cat people endowed with all the grace, agility, and speed that entails the Tabaxi are children of a divine being from the upper planes known as the Cat Lord. Your Intellect and Dexterity scores increase by 1. Now, all characters using this method of generation get to either increase one ability score by +2 and another by +1 or increase three different scores by +1. 2023 Wizards. This may be somewhat accurate about a crocodile biting but this isn't how they attack and it's a bit crazy that they don't have a death roll action. Please enable JavaScript to get the best experience from this site. Crocodilians are slow on land but much faster in the water. Your class gives you proficiency with certain types of armor. A deceptive and hidden treat pretending to be one of you, while truly, they are just waiting to strike from the shadows. Hold Breath. Sheet creator documentation is available. Natives of the elemental plane of water, tritons are protectors of the material planes oceans from the threat of elemental evil. Curious, analytical, and joyous, gnomes tend to delight in life and the exploration of its mysteries. Wherever the mark appears, it's a sign they will always carry, whether they do so with pride, shame or indifference. Tail. They build great cities on the ocean floor and patrol the depths using their webbed hands and feet to swim as fast as most creatures walk. Size. If so, please let me know if there is any info from any book that explains it. At level 6 a normal druid can become a CR 1/2 creature (Like a crocodile) unless you took circle of the moon which allows you to go up to CR 1 at level 2. Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. Tasha's Cauldron of Everything; 2021. Enough so, that in small towns and villages, they often become outsiders. Fewer have encountered the more exotic species of lizardfolk. Feathered humanoids who resemble members of the Corvid family, Kenku reputedly lost their flight and talent for creativity when they stole from their own god many thousands of years ago, dooming them to wander the material plane. Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile. On a failed save, the creature begins to turn to stone and is Restrained. The crocodilians are humanoid crocodiles that lurk in swamplands. Whatever could there be for him to look out for that he had not seen before? The young boy bit the inside of his cheek and closed his fists so tight they turned white and he felt his nails digging into his palms. You know the Ray of Frost cantrip. List Grid. All these things will affect how your hexling acts around other people. Crovics are roughly 200 pounds, and 5-6 feet tall. Getting out of a death roll grapple is near impossible for humans, and with this DC a cow (comparable in size and strength to a water buffalo) would have a 65% chance to escape. The old woman sighed as she watched him leave. (Yes, before hexbloods). Create an account to follow your favorite communities and start taking part in conversations. Humanoid (any race) Chaotic Evil: Guildmasters Guide to Ravnica: Anchorite of Talos : 3: Medium: Humanoid (Half-orc, Shapechanger) Neutral Evil: Dragon of Icespire Peak p.51: Ancient Amethyst Dragon: 23: Gargantuan: Dragon (Gem) Neutral: Fizban's Treasury of Dragons pg 160: Ancient Black Dragon: 21: Gargantuan: Dragon: Chaotic Evil: Monster . Whichever the case, once in a while in a bloodline like this, a child may be born as something not quite human. "Oh please. Did they try to deny it or did they accept and lean into it? The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater will have rounds before they have to make death saving throws instead of minutes. No matter how human they look, there is one unmistakable giveaway that each hexling carry upon their skin, if you know what you're looking for. Crushing Bite. Wow. Your Constitution score increases by 1. They usually have dark green scales on their back, arms, and tail. Hellish Resistance. Shifters range from 5 to almost 7 feet tall, depending on their subrace. For languages have you considered aquan instead of Draconic? Goblins make outstanding martial and spellcasting characters in equal measure, seeing as their Fury of the Small ability triggers on spell- or weapon-attack damage. Physical Description. Challenge Rating: 1 to 7. Descended from genies of the elemental planes, Genasi are all tied to one of the four elements Air, Earth, Fire, and Water and embody traits inherited from their ancestral element. The fact that the Grappled Creature is considered Restrained simulates the difficulty of removing your Arm for example from its Mouth, as the Restrained Condition imposes: specifically effect number 2 makes this dangerous with a +8 (+40% chance) To Hit, especially since they're incapable of running away, and have Disadvantage to fight back. If a minotaur's horns can be 1d10, a devastating bite can be too. Darkvision. When you reach 3rd level, you can cast the Ray Of Enfeeblement spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. Beyond the nine classic fantasy races that form the core of D&D 5es playable races, theres a whole multiverse of variety and strangeness. If a minotaur's horns can be 1d10, a devastating bite can be too. Crocodile. Your Strength score increases by 1. Your witches mark is of a faint red tone, shaped like a crescent moon. Bite. You even look just like them, in all ways, any traits given by your heritage vague enough that its easily explained away. You know the Thaumaturgy cantrip. When you aren't wearing armor, your AC is equal to 12 + your Constitution modifier. Nightstalker). There are many dnd races that the players can assume in dungeons and Dragons. https://taimasart.tumblr.com. Elf: Elves are quick and gain Perception proficiency, making them suitable candidates for Dnd races 5e like fighter, monk, ranger, and rogue. On a successful save you're blocked from their mind and can't use this ability again against them for seven days. Lycanthropes aren't a race, so much as a group of people whom all suffer from a common curse. Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile.Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. Mountain dwarf priests might work, but hill dwarfs perform better. Other Kenku believe their species excellent memories are a gift and speak to their destiny to witness and record as many of the universes wonders as possible. Ability Score Increase. Resources. The young adventurer quirked his eyebrow as he looked up at her. Like the minotaur, I think I'd prefer the bite to be a separate weapon as opposed to an unarmed attack enhancement. If the ranger controls it's actions and you control the outcomes, eg. Best way would be to see if any of your players have some kind of speak with animal or animal friendship spells if you want to tame one. Many of these subraces are rare, thriving only in specialized environments, such as the deepest swamps, or the hottest deserts. Speed: Arcosians are known for thier extreme speeds and are capable of a 40ft base speed and a 60ft flight speed. Your nails have unnatural strength and can be used as natural weapons when making unarmed strikes. Mechanically, any class that values Charisma can be a good fit for a Half-Elf, but its the synergy between this classs extra skill proficiencies and the Bards Expertise that makes for a truly classic pairing. Finally he'd snapped, turning on his heels with eyes burning as he stared at the two women who'd been gossiping. -Last words of Deer Stoves, Human Wilderness Survivalist. They usually reach adulthood at the age of 25, and become old at 180 years. The Annis Hags are the most physically powerful hags, something that show in the hexlings derived from their influence. After all, hexlings look for the most part just like any other human. Ability Score Increase. In their native language, they have a hissing, reptilian way of speaking that is reminiscent of their animal namesakes. Humanoid crocodiles that lurk in swamplandsAbility Score Increase. When it comes to the morality of the crocodilians, they vary widely. Born in swamp lands, most of their kind, in the beginning, worshiped the god of their great Nile. Changelings live in secret as part of many different societies throughout the multiverse, able to perfectly blend in among other unsuspecting races. The Standard human can increase every single one of their ability scores by one, whereas the Variant human gets to pick a feat and increase two stats of their choice. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. They tend to live underground in vast warrens festooned with traps and are often found worshiping the dragons to which they appear to be distantly related. Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In that case I would echo everyone else suggesting the Lizardfolk race. Due to this, they get along well with Lizardfolk, and other tribal races, however they don't get along the best with other more judgemental races. Were they able to keep it under control, to melt into the crowd, or were they scrutinized for it? If you want to play an elf, youre going to be spoiled for choice as the feywild-native Eladrin, the mournful Shadar-Kai, and the aquatic Sea Elves all fall under this umbrella. Additionally, you are naturally adapted to cold climates, as described in chapter 5 of the Dungeon Masters Guide. Yuan-ti are often considered one of the most powerful races in 5e, starting the game off with a host of great abilities.

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